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AI Insights · Timothy · July 2021

Top 5 Racing Games on Android in Italy Q2 2021

Explore the performance of the top 5 racing games on Android in Italy during Q2 2021, including trends in downloads, revenue, and active users.

Top 5 Racing Games on Android in Italy Q2 2021

The second quarter of 2021 saw notable trends among the top 5 racing games on the Android platform in Italy. Data from Sensor Tower reveals interesting insights into the weekly downloads, revenue, and active user metrics for these popular games.

Bridge Race from Supersonic Studios LTD experienced significant fluctuations in its weekly downloads, peaking at approximately 48K in the week of June 7. The game’s weekly revenue also saw a steady increase, reaching around $45 in the week of May 31. Active users showed a substantial rise from 5.7K in late March to nearly 147K by early June.

Shoe Race by BoomHits displayed a declining trend in weekly downloads, starting at around 9K in late March and dropping to approximately 2.5K by the end of June. The game’s active users followed a similar pattern, reducing from 8.9K to about 9.8K over the quarter.

Shortcut Run from VOODOO saw a decrease in weekly downloads from 46K at the end of March to about 5.7K by the end of June. Despite the drop in downloads, active users remained relatively high, starting at 118K and ending at around 33K. Revenue peaked at $20 in the week of April 5 but saw no significant increases thereafter.

Another game by VOODOO, aquapark.io, exhibited a steady number of active users, ranging from 88K to approximately 108K throughout the quarter. Weekly downloads fluctuated, peaking at around 27K in mid-April and ending at approximately 17K by late June. Revenue remained modest, with a peak of $12 in the week of May 24.

Lastly, Real Bike Racing by Italic Games showed consistent growth in both downloads and active users. Weekly downloads increased from about 8.9K in late March to over 10K by the end of June. Active users also saw an upward trend, rising from 25K to nearly 30K over the same period. The game’s revenue peaked at $32 in early May.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021